About This GameHover is a fast-paced single and multiplayer Parkour game in a futuristic 3D Open World.The game takes place in ECP17, a high-tech city also called Hover City by its inhabitants and located on a distant planet. The Great Admin cut the communication with the Galactic Union and established a strong dictatorship. Having fun has become illegal and entertainment is banished. You're in charge of a team of young rebels, the Gamers, fighting against the new anti-leisure laws oppressing the city. Equipped with high-tech gears allowing amazing jumps and speed, they roam the city to sabotage the propaganda, help citizens, and find a way to reach the Orbital Station. This way they could warn the Galactic Union and put an end to the oppression. Hover is both a single and multiplayer experience. At any time you can instantly switch from offline to online mode and join your friends or players from around the world and progress through the adventure by cooperating or playing against them. No matter where you are and what you’re doing, you’ll be able to connect. Hover is also a community-driven game offering many tools to players to create missions or mini games.
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English,French,German,Russian,Simplified Chinese,Japanese
hover effect. hoverboard charger. hover cover. hover antonym. hover after css. hover around meaning. hover animation. hoverglide backpack. hover definition. hover active. hover air soccer. hover animation css. hoverboard price. hover button. hover meaning. hover camera. hover around. hover and active css. hover boots. hover camera passport Changelog v1.5:
Major Changes:. Get Ready for an Adrenaline Shot, Hover : Revolt of Gamers is launched!:
Fusty Game, Midgar Studio and The Sidekicks are proud to announce that after a successful Kickstarter in 2014 and a very fertile Early Access period, Hover : Revolt of Gamers is now released on PC, Mac and Linux. It’s a real achievement for the Fusty Game team, composed of only 3 young developers who received the support of Midgar Studio on the home stretch of the early access. Hover: Revolt of Gamers offers an unique experience based on a fast-paced gameplay yet without violence, guns or blood. It’s all about “Parkouring” an incredible city, high speed racing, mega jumps, tricks and combos in a wide futuristic open world. Hover takes you to ECP17, also called Hover City, a high-tech city built on a distant planet where the Great Admin established a strong dictatorship and banned any kind of entertainment. Players are in charge of a team of young rebels, the Gamers, equipped with high-tech gears allowing amazing jumps and speed. They roam the city to fight against the new anti-leisure laws, sabotage the propaganda, help citizens, and find a way to put an end to the oppression. Hover’s buildings offer breathtaking vertical playgrounds where you will have to prove your value. Deride the security forces, rise up to many challenges, assemble the best possible, upgrade your gear and experience the adrenaline of speed and height. Hover : Revolt of Gamers is both a single and multiplayer experience. At any time you can switch from offline to online mode and join your friends or players from around the world. You can progress through the adventure by cooperating or play against them. Hover : Revolt of Gamers is a community-driven game offering many tools to players to create missions or mini games. Today’s launch comes with an impressive update that doubles the game content compared to Early Access. Here’s the full game content overview :
The unique experience offered to the players is strengthened by a colorful sci-fi world, full of Easter eggs, and, on the top of it, an amazing electro soundtrack including exclusive tracks from Jet Set Radio composer Hideki Naganuma. By the way the full OST is also now available as a DLC. Hover : Revolt of Gamers is released today in 7 languages : English, German, French, Spanish, Russian, Chinese and Korean. . Hover Patch 1.7:
News. Patch 21:
Happy new year everyone! The fix of the last version is now available. We invite you to have a look at the explanation of the last features here : http://www.fustygame.fr/forum/index.php?/topic/1283-chips-chests/ Change log: Added a message from developers on start menu. Fixed a lighting issue in the sewers. If a player leaves or disconnects from the game with a gameball, the gameball isn’t untouchable anymore. Player’s colors and stats are now properly synced online. Containers item quality isn’t capped anymore. It used to be capped until players entered the prison. Very low graphic settings have a warmer atmosphere, even with shadows disabled the sunlight stays. Bugs related to the latest update : Character animations are now less shaky. Grind detection height has been capped. Grinding vibrations are gone and don’t make the player lose speed in some situation anymore. Sun flare texture is now sharper.. A new Hover wiki has appeared!: Hello! We are happy to announce a partnership with Gamepedia to open an official wiki of Hover! It's now open & is already starting to grow from your contributions! If you need a place to look for informations about Hover or if you have lots of informations of the game to share to the community, that's the place to be! https://hover.gamepedia.com/Hover_Wiki Give it a look & don't hesitate to contribute! . Release today!: Hover: Revolt of Gamers will be officialy released on PC/Mac/Linux at 7 PM GMT+1 Enjoy the new trailer and get ready! https://www.youtube.com/watch?v=Zr6KUgYj6-k. 1.5.2 Hotfix patch: - Friends only mode is working again. - Extract zone baskets now work again properly. - Random baskets are now available again in the mission editor. - Checkpoints and gameballs can be placed in the air now (you have to maintain the “crouch” key while you place them). - Graffiti targets now work again properly during missions. - Mission objects now disappear further away on low graphic settings. - Pirates (yarrrrr) are no longer renamed in the player list. - Changing scenes between the sewers and District B doesn’t make players spawn in the air anymore. - Some clipping issues have been fixed. - Some pets description have been made clearer. - It is now easier to find a custom mission position after it has spawned. - The player who now spawns an online mission must participate in it (to avoid some bugs, like gameballs going through wall or mission items). . New render, medals and main quest: Hello everyone ! This last update allows you to unlock medals according to your performance after each mission. Soon, your scores will be saved and uploaded to leaderboards online. We’ve added the first part of the main quest. Different areas are now unlocked by progressing through the story. We’ve improved the graphic render of the game on many aspects : -Wether you play on low or high graphic settings, environments are brighter, with better colors and more beautiful VFX. -The day/night cycle now offers several atmospheres. http://www.youtube.com/watch?v=8JgfVBkt_7w For more information : http://steamcommunity.com/games/280180/announcements/detail/254853879771425806 There are still many more things to come in future updates, in particular a new great area : The Administrative District. . Patch 22: New Render! Skybox, post-effects, and shaders have been updated and improved to make the game brighter. Performances have improved on low and high graphic settings. Added unlockable medals after each mission. Player HUD improvements : -team player choice menu -E-swap points -graphic settings and other small improvements… Added a new mission type : drone pursuit. Main quest has been added, areas like the sewers and prison must now be unlocked. Completing missions and objectives now give Rank to your team, rank is infinite and will unlock titles in the future. It is now easier to try a mission again. Bug fix : E-swap points status is now correctly updated. Time doesn’t speed up during the night and is now displayed in sewers and other interiors. Black and any other dark color can be used for custom sprays. Map exits and E-Swap points are now displayed on the HUD when scanning. Catching traitors and items now require you to touch them 3 times. Jump height increased. Completing objectives now rewards you with chips. The gameball in Watabax’ third mission doesn’t go through the ground anymore. Races against AI don’t have a timer anymore. AI doesn’t participate in races in the sewers anymore. Online gameball synchronization fixed...Yet again.... Hover DLCs Delay: Hi everyone! We are currently quite busy with various productions, and because of all those works in progress, we are sorry to announce that Hover DLCs are not quite ready yet. The Xbox One version is lagging behind and preventing us from releasing the DLCs on others platforms. A corrective patch for PC is also planned! We are sorry for the delay, and are trying our best to release the DLCs as soon as possible! Thank you for the support, Midgar Studio team
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